Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Diablo IV’s Rod Fergusson talks about live service longevity and the benefit of ‘ruining the surprise’ in comms

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Most fans of Diablo IV primarily absorbed general manager Rod Fergusson's talk at this year's DICE Summit as the point when he announced he...

Techrot Encore rocks Warframe 1999 with new music, protoframes, a pub, and a sentient guitar on March 19

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Do Warframe players need more reasons to head back to Warframe 1999? Not necessarily (although where else can you hang out at a '90s...

Riot Games’ Marc Merrill says the Riot MMO is the project he personally spends the most time on

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Generally, we'd advise you to take anything Riot's Marc Merrill says about the Riot MMO with a grain of salt, as Merrill has a...

What happens to Grand Theft Auto Online when GTA6 arrives this fall?

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In January, my furnace died, and when the furnace dude arrived, he took one look at our gaming setup and launched into how excited...

Overwatch 2 invites the pressure of competition, admits the game ‘hasn’t evolved as much as it should have’

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When Overwatch 2 unveiled its big shakeup plans for its next couple of seasons, there was a pervasive sense that these moves were a...

Multiversus’ game director on the shutdown: ‘Nobody wanted this outcome’

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The shockwaves of bummer continue to ripple throughout the Multiversus community and development team following last week's announcement that the Warner Bros battler is...

Interview: Notorious’ Chris Kaleiki on the ‘MMO bones’ in extraction RPG Legacy Steel and Sorcery

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If you’re a fan of extraction shooters but want more high-fantasy RPG elements then I’ve got something in store for you: Legacy: Steel and...

Interview: NCsoft America’s new CEO, Jeonghee Jin, on awakening the ‘sleeping giant in the West’

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A few years ago, I attended Black Desert Online's Heidel Ball, one of the yearly events that Pearl Abyss holds to make major announcements for...
I give a dang.

Participation metrics suggest World of Warcraft’s Mythic+ dungeon runs are at an ‘all-time low’

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If you've been finding it harder to form a Mythic+ dungeon group in World of Warcraft: The War Within, it would appear that it's...
Hmm. Appears I'm still alive.

PlayerUnknown has aspirations of creating a metaverse over the course of three interlocked game releases

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Yep, that word is being used by a big name developer again. But then that big name developer is Brendan "PlayerUnknown" Greene, the guy...

Profane details needy artifact weapons, territory control, classes, and monetization in video interview

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There hasn't been a great deal of major noise coming out of the developing gankbox Profane, but that changed earlier this month when the...
It's fine, everything is fine, this is fine.

Former WildStar dev Tim Cain claims the MMO’s lengthy development hurt its launch

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Most gamers likely associate the name of Tim Cain with the creation of Fallout, but he also worked as the programming director and then...

Final Fantasy XIV dev discusses over-streamlined battle content as the Heavensturn New Year’s event returns December 31

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If you follow the wider discourse of the Final Fantasy XIV community, you probably have run into some people complaining that battle content in...
We're fine.

World of Warcraft has added a whopping 38,000 quests in 20 years

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Here's a fun fact: Originally, Blizzard intended to create only around 100 Horde, 100 Alliance, and 100 neutral quests for World of Warcraft, as...

CCP does not want you calling its blockchain game EVE Frontier a blockchain game

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The side projects of EVE Online are bursting with news today, as the integrated FPS EVE Vanguard has decided to open up its testing...

Path of Exile 2’s December 6 early access boasts six classes, three acts, and endgame

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I am counting down the days: Path of Exile 2's early access is almost upon us! In two weeks, folks will have the opportunity...

Unity’s CEO says he flew around the world to understand why devs didn’t like runtime fees

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Last year Unity decided it wanted to manufacture some discord within the games industry in the name of a quick buck when it added...

Elder Scrolls Online’s former creative director talks about making an MMO under WoW’s influence

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It's an oft-repeated point but one that still holds water: World of Warcraft has made an indelible mark on MMORPGs, for good or for...

World of Warcraft admits that it’s the ‘ship of Theseus of video games’

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To mark World of Warcraft's 20th anniversary, Blizzard is granting interviews all over the place (although I do wish they'd stay out of my...

Blizzard insists World of Warcraft’s housing won’t just be Garrisons 2.0

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So World of Warcraft is getting player housing, and this announcement was so big that nobody seems to remember or be talking about anything...