See: Final Fantasy XI
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Perfect Ten: 10 awesome reasons to go back to older MMORPGs
Because this site is staffed by us Olds, we tend to remember the history of this ridiculous genre pretty well. This is materially helped...
Final Fantasy XI debuts its revamped Limbus system with its June version update
Despite the similar name to certain party games, the revamped Limbus battle system in Final Fantasy XI is not a question of how low you...
Wisdom of Nym: Final Fantasy XI and the comfort of being done
When I first played Final Fantasy XI, I wanted to be a Dragoon. I wanted this because I had never really given a whole...
Wisdom of Nym: So what might the Final Fantasy XIV follow-up look like?
A couple weeks ago, I got a fun letter from a reader sharing his personal experiences with Final Fantasy XIV and Final Fantasy XI and...
PAX East 2025: Final Fantasy XI and XIV crosses over into Magic the Gathering
It's perhaps one of the most significant crossovers to ever happen to Magic the Gathering, at least if you're an MMORPG player: This June,...
Massively Overthinking: The eternal granular squabbles in our pet MMORPGs
So if you don't play a Star Wars Galaxies rogue server - and chances are that you don't - you probably have no idea...
Vague Patch Notes: What’s so hopeless about horizontal progression in MMOs?
A few weeks ago, I talked about power creep when it comes to MMOs in general, and one of the things I mentioned as...
Final Fantasy XIV rolls out the Seekers of Eternity site with new hints of story
Fans of Final Fantasy XIV have to wait until next week to get another letter from producer and director Naoki Yoshida outlining details regarding...
Wisdom of Nym: Examining Final Fantasy XIV’s first Seekers of Eternity live letter
Sometimes vibes just turn kinda bad. It just happens. Despite my natural state of things these days, I also have good days and bad...
Wisdom of Nym: What to expect from Final Fantasy XIV’s next Live Letter
So our next live letter for Final Fantasy XIV is coming on Friday, and I think it's honestly coming at a remarkably necessary time....
Wisdom of Nym: Speculating on the future of Echoes of Vana’diel in Final Fantasy XIV
The main problem with doing a Final Fantasy XI crossover in Final Fantasy XIV is that we've already had several, more or less since...
Final Fantasy XI unveils its latest version update for December along with new login rewards
It's not fair that players of Final Fantasy XIV are getting a weekly raid that lets them dress up in outfits from Final Fantasy...
Wisdom of Nym: Good aim and bad for Final Fantasy XIV Dawntrail predictions
We're approaching the end of the year, and that means once again looking at my prediction history for the year, which remains at around...
Vague Patch Notes: Nostalgia isn’t the problem with pining for your MMO past
So it hasn't been long since World of Warcraft launched a new set of WoW Classic servers, except this time it's WoW Classic Classic,...
Wisdom of Nym: Initial impressions of Final Fantasy XIV’s Crossroads dungeon and alliance raid
It's interesting to me how often Final Fantasy XIV patches are inconsistent when it comes to what makes them interesting. This is perhaps not...
Perfect Ten: Why I still love Final Fantasy XI today
You know what's really funny to me when I think about it for more than five minutes? Final Fantasy XI is, at this point,...
Vague Patch Notes: Living like a rock in MMORPGs
So if you are anything close to my age, you probably do not think of Simon & Garfunkel's music as being anything remotely "raw."...
Wisdom of Nym: The key takeaways from Final Fantasy XIV’s Crossroads live letter
I haven't exactly been shy about mentioning that 2024 has been a terrible year for me, but then I look at the trailer for...
Wisdom of Nym: Contrasting the storytelling of Final Fantasy XIV and Final Fantasy XI
We've just started what may be the second major arc in Final Fantasy XIV... maybe. Like, the developers are understandably reluctant to commit to...
Design Mockument: Alternate trinities in MMORPGs and the challenge of other roles
The trinity has been a truism of MMO design now for about as long as it wasn't. I came up during the small times...